Parameter Driver not setting values despite activation

Checking the exit times, adding an exit time of 0 and even .01 result in no change in behavior upon testing unfortunately… If it helps any, I’m following a Youtube video for the logic setup, and I believe I have followed it accurately, specifically going over the parameter driver logic. They get it to work, though something has bugged me that they have a slightly different UI for the parameter driver despite me being on the same version of the SDK and everything… Maybe there’s something else funky with the SDK going on? I have the video attached at the bottom.

The image here is what my parameter driver looks like; highlighting the different UI underlined in red, and the description is in one big block of information above the driver settings:
image

And this is what their parameter driver UI looks like, and it’s missing the [Add, Up, Down, Delete] buttons, and the description of what it does being in two separate information boxes above the settings:
image
Not sure what that means, but it looks like they’re using a different version of the SDK or Unity, or I’m using a different verison, but I checked their unity window in the video, and we have the same version… no clue if that is a big deal or not, but hopefully that helps.

Video:
.VRChat - Grab your props with Avatar Dynamics ! - YouTube
Apparently the video can’t be embedded properly on the website, but if you copy/paste the link, it should work.