Hair is inconsistent and clipping, in contrast to the artist who I commissioned for the avatar.
It seems the head bone or hair bone is too low in the unity. Don’t know why it would be different in blender and unity tho
How can I change the bone then?
Go in the hierarchy of the avatar and find the head bone so you can move it, but if you are clueless with Unity, then you need to first learn because i won’t be able to guide you if you do not.


