I do music performances in VRChat pretty often (guitar and piano) and I’ve been trying to figure out a better way of tracking my hands while playing the instruments.
I use SteamVR tracking (Bigscreen Beyond + index controllers), and the controllers are a bit too heavy and unwieldy to strap to the backs of my hands (which I’ve done with some custom-made mounting straps that I designed), and the common trick of just moving them down to my wrists causes me major problems due to a chronic tendon issue, so that doesn’t work for me either.
Shiftall has the FlipVR controllers but they’re super expensive and hard to come by, and it still isn’t clear to me that they’d let me play my instruments expressively enough.
What I’d really like is a way of having VRChat use a couple of Tundra trackers strapped to the back of my wrists to track my hand movements, overriding the Index controllers, but what I’ve found is that as long as the Index controllers are on, they take priority for all hand tracking, and if they turn off, my avatar’s arms just limply fall to my sides, making it no better than just putting the Index controllers on the floor.
I also bought a pair of Bifrost Pulse controllers back when they first went up on IndieGogo but their SteamVR controller emulation never materialized, and I’m not sure I’d be able to actually move around in VRChat while using those anyway.
Another possibility would be to run in desktop mode and use the new camera-based face and hand tracking (which would also have a few other advantages), but then I lose my fullbody tracking.
Does anyone know of a solution that might work for my needs? I want to make my performances look a bit more dynamic, but don’t want to just use backing tracks like so many other VR musicians do, as the performance being fully live is important to me.