Super rad how hard you guys are working to make this the best game/social platform it can be.
Extra excited this year with all the development that has been done to see what people come up with for spookality!
Super rad how hard you guys are working to make this the best game/social platform it can be.
Extra excited this year with all the development that has been done to see what people come up with for spookality!
Honestly, the toxicity is the whole reason why I don’t even go to public worlds anymore. I now only really go on when I don’t have any friends online. I’m seeing more crashers and more groups raiding things like the Furry Talk and Chill target minorities. I was in Furry Talk and Chill and this raid group came into our public instance and were targeting people who were transgender and who didn’t had more than one pronoun they preferred using. I think that things like this are more slid under the rug by the whole community than anything. Like it’s okay that people are targeted. Like it’s okay that minorities are suffering the consequences of being who they are and that’s okay to a lot of these people. If people in the community actually came together to help each other, then we wouldn’t have this problem in the first place. But that’s more centered around hate raids and stuff like that.
I think it’ll be more difficult to figure out how to keep players safe in public instances. It is it’s own can of worms that’s more difficult than just private instances. I hope there is a way where not only the team but the community as a whole will work together to at least have it slow down a little bit.
I’m having the same problem, whenever I play a second video game it gets stuck or crashes, AMD cpu, nvidia 2080, Windows 11beta
please add back the ability to turn the master volume up past 100! that or turn voices up past 100. as someone who is hard of hearing i have to turn down avatars and worlds and put the master volume and voices at 100, then turn up my computer’s normal volume like 8 ticks to be able to properly hear my friends, since the game is very quiet about voices naturally
also, for a feature suggestion, how about the ability to add earmuffs but for voices? like, have the range of your voice reduced so only nearby people in a certain indicated range can hear?
after update why i can t move ? VR an PC…
i have restart game
It would be great if there were a way to have it store all the settings locally, but have an option to back up and restore the whole player moderation file at once to the VRC servers in the settings menu to make it easy to change between devices. So it wouldn’t communicate with the server for every moderation, but only when backup or restore is requested. I know Final Fantasy XIV has a similar system in place for hot bar layouts.
I understand why the the changes of how show/hide avatar are stored but will it be possible to separate those moderations from the local data? from an ux stand point, when someone needs to factory reset vrchat configuration 80% sure that they won’t want to reset said moderations.
for example. I use mute & hide avatar as a soft block.
Also it would be nice if we could have a temporary way to store that data server side for idk 1day?12h? in case of reinstall or change of computer also this will be a great deal for quest users by having a way to not lose their moderations.
[edit] meant the keyboard for the chatbox not the chatbox itself.
¨´Now moving to the chatbox.
Would it be possible to make it less fps dependent?
I often find myself on the 11-30fps threshold and it becomes useless and I end up typing with steam vr then copy/pasting on the chatbox.
some ideas I come up with are:
A toggle to use the new Hide avatar by distance feature and set that up to 0m or 0 avatar shown when the chatbox is open to reduce the load.
Reduce the render quality of the backgrond to reduce gpu load with a tunneling effect to reduce motion sickness, not sure if that is an easy implementation but still an idea.
well that’s all I have for now.
Just wondering, will the smooth camera fix also help with the stuttering camera when using the external camera while in jets? It’s a bit hard to get static shots, and plus, smoothing the camera makes it lag behind since the camera object itself is moving behind. (Which makes for some cool effects… sometimes.)
I was thinking along the same lines. For steam users, this could easily be done with the steam cloud. Otherwise for all users, it would be nice to have an export/import option.
Considering this will be client side, I don’t see it being requested, I’m sure some would be curious who all they have hidden or shown, but may never see the people again.
Then there’s rare situations where someone could be in public instances all the time, let’s say nearly daily, and that list could easily get pretty big. Even in text format, I can see someone reaching a few hundred MBs in half to a year of use, lol
I only use vrchat on one computer but I have been thinking of using the steamvr version instead of always using oculus, to try beta. So kind of unfortunate that the hide/show is being pushed to local side.
Maybe it can read the same location
Oh man I’ve been waiting for Quest to get a hard cap for years!
The Performance Ranking System page even warns about VeryPoor possibly being removed in the future.
" “Show Avatar” for Very Poor avatars functionality may be removed in the future, and Very Poor avatars may be removed from Quest entirely. Please keep this in mind when creating avatars for VRChat on the Oculus Quest."
Lost all hope for VRChat Quest avatars during the Avatar Dynamics beta, every updated avatar I saw had physbone counts equivalent to VeryPoor on PC with DynamicBones.
Thankfully physbones are at least hardcapped now.
I’m in favor of preventing VeryPoor being uploaded as Public on Quest, since most people use public avatars.
Hey Tupper, do you think there is hope that one day our personal mirror will know when we are trying to grab something in front of it, rather than the mirror itself? It’s always so pain when a personal mirror is moving everywhere all over the place while I write, when I just wanted to grab a pen in front of it. Like a grabable mirror should know if I’m grabbing something else (outlined in blue) so it doesn’t get grabbed in that moment. It’s the biggest drawback for me about the new mirror after using it for some time now…
It might work, but remember cool avatars are very poor and most Quest users do not have PC or it’s PC is not good and can be very limited on avatar choice, also their weren’t problem for me when i was in my Quest only epoch…
Legacy Calibration works but on avatar switch or reload locks your joystick movement until you re-calibrate
The new VRChat UI has an introductory page for new users. Perhaps telling them how block users may help them understand how to avoid toxic users.
But… I think it depends. There’s many ways to be toxic - it could be as simple as making some of someone, or trying to be controversial. Muting or blocking such individuals is a valid way of dealing with that behaviour. In fact, I don’t think there’s many other ways of dealing with it. Someone being ‘mean’ is usually up for interpretation.
The most egregious behaviour are things like… transphobia or racism. Those do not belong to VRChat. I think this is where VRChat may have an opportunity to be more proactive.
Compare it to something like… Discord. Most servers use AI to scan every uploaded image for NSFW content. Human moderators can be expected to read every message posted by users. And automoderators are on the rise, to make the lives of human moderators are easier.
Personally, I would not want to replace those features with self-moderation. It takes effort to create public spaces where users can safely talk to each other. But I think it’s worth the effort, and I wonder what VRChat could try to make things better.
Human moderators can or can’t be expected to read every message posted by users? I think they can’t be expected to read every single message. I suspect you got autocorrected.
I’m on a fair amount of large discords, and it’s quite common for moderators to be summoned rather than they’re already watching.
If you’ve ever accidentally tripped the anti nudity stuff on discord, it’s quite amusingly puzzling. It’s probably making assumptions based on the amount of skin color in a photo.
Human moderators can or can’t be expected to read every message posted by users?
Ah, let me clarify. With text chat, we have the ability to moderate what happened with accurate logs. We don’t have the ability to do that in VRChat, which means that malicious behaviour often goes unreported.
it’s quite common for moderators to be summoned rather than they’re already watching.
Oh absolutely! Moderators are people, too. They can’t be everywhere at once. So user reports are still necessary, and automods help. To again compare that to VRChat, some behaviour is difficult to report unless you have video evidence. And we don’t have auto-moderation.
I’m wondering if any of these moderation tools should be in VRChat, and how players would feel about it.