# World Update trying to upload as an New Avatar

**URL:** <https://ask.vrchat.com/t/world-update-trying-to-upload-as-an-new-avatar/14561>\
**Category:** Help!\
**Tags:** world, bug\
**Created:** [October 27, 2022, 6:01pm UTC](https://ask.vrchat.com/t/world-update-trying-to-upload-as-an-new-avatar/14561 "2022-10-27T18:01:25Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![7iAm](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/7iam/32/14526_2.png) [@7iAm](https://ask.vrchat.com/u/7iAm)\
**Post date:** [October 27, 2022, 6:01pm UTC](https://ask.vrchat.com/t/world-update-trying-to-upload-as-an-new-avatar/14561/1 "2022-10-27T18:01:25Z")

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I made my homeworld on October 22nd. I added some changes and uploaded an update on the 23rd. Closed Unity and the Creator Companion, tried out the world live in VRChat. Didn’t like the hit to performance, so I opened Unity again, removed a few things, and attempted to upload the new update. The VRChat SDK window doesn’t recognize it as a previously uploaded world. The world builds and tests correctly. But when attempting to build and upload, it attempts to upload as a brand new avatar. The project files have never had the avatar SDK in them, or anything even resembling an avatar. I didn’t remove or change any files in the project beyond deleting some grass from the terrain. I don’t want to spend hours remaking the same world, and I don’t know how to proceed with troubleshooting. Is there a way to force the project to recognize that this is in fact a world and not an avatar?

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**Author:** ![tupper](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/tupper/32/47486_2.png) [@tupper](https://ask.vrchat.com/u/tupper)\
**Post date:** [October 27, 2022, 6:28pm UTC](https://ask.vrchat.com/t/world-update-trying-to-upload-as-an-new-avatar/14561/2 "2022-10-27T18:28:23Z")

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Do you have an avatar descriptor anywhere in the scene?

Is your SDK completely up to date?

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**Author:** ![7iAm](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/7iam/32/14526_2.png) [@7iAm](https://ask.vrchat.com/u/7iAm)\
**Post date:** [October 27, 2022, 6:52pm UTC](https://ask.vrchat.com/t/world-update-trying-to-upload-as-an-new-avatar/14561/3 "2022-10-27T18:52:38Z")

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There is no avatar descriptor in the scene.

The Base SDK and World SDK are 3.1.9, the Package Resolver Tool is 0.1.17, and the Client Simulator is 1.2.2.

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<div class="post-metadata">

**Author:** ![tupper](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/tupper/32/47486_2.png) [@tupper](https://ask.vrchat.com/u/tupper)\
**Post date:** [October 27, 2022, 7:40pm UTC](https://ask.vrchat.com/t/world-update-trying-to-upload-as-an-new-avatar/14561/4 "2022-10-27T19:40:55Z")

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Thanks for the quick response!

Can you post the relevant bits of the console when you try to upload? How can you tell its trying to upload as an avatar?

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**Author:** ![7iAm](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/7iam/32/14526_2.png) [@7iAm](https://ask.vrchat.com/u/7iAm)\
**Post date:** [October 27, 2022, 8:07pm UTC](https://ask.vrchat.com/t/world-update-trying-to-upload-as-an-new-avatar/14561/5 "2022-10-27T20:07:26Z")

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Previous attempts to upload the world resulted in this:

 ![worlderrorscreenshot](https://global.discourse-cdn.com/vrchat/original/2X/3/3663ab0d5beface57fab3505a90b29b203dcc6f7.jpeg)

However, now nothing happens and the console returns

Export Exception - System.IO.FileNotFoundException: C:/Users/tls79/AppData/Local/Temp/DefaultCompany/7iams homeworld/scene-StandaloneWindows64-proper tens world.vrcw does not exist  
File name: ‘C:/Users/tls79/AppData/Local/Temp/DefaultCompany/7iams homeworld/scene-StandaloneWindows64-proper tens world.vrcw’  
at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, System.Boolean overwrite) [0x000b6] in :0  
at VRC.SDK3.Editor.Builder.VRCWorldAssetExporter.ExportCurrentSceneResource () [0x00254] in :0  
UnityEngine.Debug:LogError (object)  
VRC.SDK3.Editor.Builder.VRCWorldAssetExporter:ExportCurrentSceneResource ()  
VRC.SDK3.Editor.Builder.VRCWorldBuilder:ExportSceneResource ()  
VRC.SDK3.Editor.Builder.VRCWorldBuilder:ExportSceneAndPrepareForUpload ()  
VRC.SDK3.Editor.Builder.VRCWorldBuilder:ExportAndUploadSceneBlueprint ()  
VRC.SDKBase.Editor.VRC\_SdkBuilder:ExportAndUploadSceneBlueprint ()  
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder3:OnGUIScene () (at Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder3.cs:252)  
VRC.SDKBase.Editor.VRCSdkControlPanelWorldBuilder:ShowBuilder () (at Packages/com.vrchat.base/Editor/VRCSDK/Dependencies/VRChat/ControlPanel/VRCSdkControlPanelWorldBuilder.cs:130)  
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder3:ShowBuilder () (at Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder3.cs:43)  
VRCSdkControlPanel:ShowBuilders () (at Packages/com.vrchat.base/Editor/VRCSDK/Dependencies/VRChat/ControlPanel/VRCSdkControlPanelBuilder.cs:329)  
VRCSdkControlPanel:OnGUI () (at Packages/com.vrchat.base/Editor/VRCSDK/Dependencies/VRChat/ControlPanel/VRCSdkControlPanel.cs:214)  
UnityEngine.GUIUtility:ProcessEvent (int,intptr)

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<div class="post-metadata">

**Author:** ![tupper](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/tupper/32/47486_2.png) [@tupper](https://ask.vrchat.com/u/tupper)\
**Post date:** [October 27, 2022, 9:46pm UTC](https://ask.vrchat.com/t/world-update-trying-to-upload-as-an-new-avatar/14561/6 "2022-10-27T21:46:00Z")

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That screen doesn’t exist in the world SDK. 🤔

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<div class="post-metadata">

**Author:** ![7iAm](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/7iam/32/14526_2.png) [@7iAm](https://ask.vrchat.com/u/7iAm)\
**Post date:** [October 27, 2022, 11:30pm UTC](https://ask.vrchat.com/t/world-update-trying-to-upload-as-an-new-avatar/14561/7 "2022-10-27T23:30:49Z")

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I’ve crawled through every bit of every prefab/asset that I used in the project and as far as I can tell, none of them have anything even close to an avatar descriptor. I checked the folder in the export exception and (as expected) it doesn’t have that file described as missing. I checked my recycle bin in case that file ended up there somehow, but it didn’t.

I’m just at a complete loss as to what could have messed up my project so badly in just about 20 minutes or less, with no added or deleted assets.
