I bought and modified a pre-built theater room for viewing videos with friends. When I tested it via “Build & Test” in Unity, it worked just fine, so I uploaded it. But, when I log into VRChat and try to enter the world, it immediately sends me back to Home. I’ve been able to enter other world just fine, but when I try to enter mine, it just sends me back to Home. How could something work just fine in testing, but not in the actual game?
Edit: Nevermind, I figured it out. Turns out, the pre-built assets I used had scripts that were referenced, but missing, or had components that either unnecessary or weren’t compatible with VRChat. I just had to delete them, and the problem was solved.