I can’t seem to find a way to use that type as an argument in the Udon Graph.
I have an object that tracks the player’s hands. Right now, in order for there to be one on both the left and right hands, I need to have two separate scripts with the only difference being the bone name. This makes editing them a pain.
If I were able to define the bone outside of the script, I could make both trackers use only the one script. This would greatly help my workflow.
As of right now, I can only find the type declaration. I can’t seem find a way to define a variable as that type. I’m not sure if there’s some sort of generalized variable declaration where you input a type for enum-style variables like this.
If anyone happens to know of a solution, I would greatly appreciate your help!