VRCObjectPooler doesn't seem to exist

Hey, I’m trying to figure out how I can get access to the object pooler mentioned in the docs. It looks like it’s supposed to be a component, but I can’t seem to find it anywhere in the editor or in code (using U#). The component does not seem to be under VRC.SDK3.Components as suggested by the U# docs either.

Was the object pooler removed or something? Do I need an additional package? I’m pretty confused.

Poking around further, I see it is actually still in beta, and not accessible through the mainline SDK3…

How do I actually download a beta version of the SDK? Is it compatible with the mainline VRC client?

In the Official VRChat Discord, find the #open-beta-info channel. From there the latest message will direct you in how to opt into the Udon Spring 2021 Networking Beta.
The Beta branch is currently not compatible with the live branch of the client.

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