Hey, I’m trying to figure out how I can get access to the object pooler mentioned in the docs. It looks like it’s supposed to be a component, but I can’t seem to find it anywhere in the editor or in code (using U#). The component does not seem to be under
VRC.SDK3.Components as suggested by the U# docs either.
Was the object pooler removed or something? Do I need an additional package? I’m pretty confused.