I just started using the SDK for a personal project I had in mind for a long time. I´m making a restaurant centred in getting people to not talk in groups but on 1 on 1. Normally 2 persons in real life would sit on a table to talk and would likely hear each other very clearly. Sadly, that´s not the case in a lot of instances in VRChat because there is a group talking nearby, a troll screaming or just the volume of the other player isn´t audible because of the environment.
So here´s my dilemma. If I want that desired effect of “privacy”, then I would have to create rooms that are far away and isolated so the whole restaurant immersion would be lost. Is it possible to make players who enter a zone just hear other players/sounds in general inside that zone?
I was thinking of getting the IDs of the players inside the zone and muting everything else outside or just making those players receive sounds coming from that zone. Maybe move the “player´s hearer” to another location and do a copy of that space. I don´t know how much permissions we have but something on that direction, if possible, would be fun and great to implement!
I would be happy if someone could answer this question or straight up tell me if this isn´t possible.