I created my first world and used Udan, and have a few questions.
First, here is the world now ( will launch quest version soon): VRChat - Home
This is a test world, and the unicorn came with some animations, is there a tutorial on how to cue these animations (flapping wings, standing idle, etc) in relation to user actions? I am new to unity and especially these more advanced applications and wonder how to call specific animations on events?
(I am also having an error where velocity applied to a player sometimes does not stop after flying ends but I feel like I can sort that out haha.)