Udon sharp collision detection

I’m new to udon sharp and can’t find any tutorials on how I would detect when a player collides with an object
I’ve tried using OnPlayerTriggerEnter/Stay/Exit and OnplayerCollisionEnter/Stay/Exit but the methods aren’t activating when the thing happens so how would I get them to activate or is there another way to do this?

got help from VRchat discord so problem solved.
this was a big help cause i could see the debug console in unity to find the problem GitHub - CyanLaser/CyanEmu: CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.