So I’m new to unity scripting and Udon. I’m working through a unity scripting course and trying to mirror it in Udon Graph. Hopefully this is not too stupid of a question.
Question: How do I access the contents of a defined variable of another Udon Graph script?
I did a test and it seems like all public variables (names) are local and only accessible inside the Udon Graph script they are created in. Meaning if I use the exact same variable name in another Udon Graph, its considered a different variable container. Is this correct? Could someone demonstrate how I to define a udon graph variable in one object, and access and modify it in another object with a different udon graph script.