In a world I am building I use a scroll rect. Using the vr controls, pointing the pointer on it an pulling the trigger, it works flawlessly but when I move using the control stick or wasd in desktop mode while pointing / looking at it the scroll rect overshoots extremely.
The scroll rects in the vrchat menus all behave normal like they should.
I struggle really to hard to find a fix for this and it is breaking the gallery which I build quite clearly. I’d very thankful for any advice you have for this issue.
Thanks for your help