I’m making an avatar and I added some dance animations to it. The animations play when needed but when the avatar should move around, jump, crouch or make a spin as a part of the dance, it doesn’t. It just stays in one point while playing the animation.
That’s what they look like in-game and they aren’t supposed to look like that, but in Unity’s animation preview they look completely normal how they are supposed to look.
I have no idea how should I fix them so if anyone knows anything about this kind of stuff please help me with fixing this.
Thanks in advance!