Hi, I’m attempting to port a VRChat avatar of mine to Quest. But whenever I try to use VRchat/Mobile shaders this happens
(Using VRChat/Mobile/Toon Lit)
(for reference it’s supposed to look like this)
Has anyone else encountered this problem?
Note: The same “shadow eyes” thing happens with all VRChat/Mobile shaders and a few unity ones (eg, Particles/Standard Unlit)
Any help is appreciated!