I use a Quest 2 via AirLink running on a PC with a RTX 3080.
Certain textures in certain worlds seem blurry. Why is that?
Seems more on glancing angles.
I have started playing Half Life Alyx and the graphic fidelity is amazing! Even Just B club in VRChat is great to look at.
Then I head to something like Summer Forest or Rodreven and the outdoor textures become muddy and blurry.
Likely more something to report to the world creator. There are a bunch of things that can affect how it looks in the world.
- Source texture may just be blurry.
- Texture may be downscaled to save on upload/download size.
- Filtering selection on the texture (bilinear/trilinear/point)
- Shader differences
VRC worlds are pretty much all user-created, so you’ll see a lot of difference in quality, detail, etc.