OnPlayerRespawn?

Hi, i want to make a script for my map which disables some GameObjects when a player respawns (locally of course), the thing is the Vrchat Udon documentation says that there’s a function called OnPlayerRespawn, but when i search the event on the Udon Graph it shows nothing, so i was wondering if that event is still usable and how can i use it or if there’s any way to achieve something similar. Thanks.

In the Udon Graph, make sure you click in a blank area to deselect any nodes you have selected first, as having a node selected will change what appears when you search for a node. Then just search for a node by pressing space and typing in OnPlayerRespawn and the even node should come up:

Thank you for your reply. It appears i had an older version of the SDK which didn’t have that.