Mimi's "Basics"

I wanted to create a bunch of examples of random things. They probably aren’t all simple to do but I feel like a lot of them do simple basic things

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Material change color

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This changes the material color for every object that is using this material


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This changes the material for that specific object, even if other objects are using the same material


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This one lets you make a random color every time you click it

2 Likes

Setting up a graph to work in editor for testing and in VRChat

Thanks for the idea, EvolvedAnt!

Get/Set Variable from other Udon programs on different game objects

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the above lets you set a specific object as the target to get the variable from.


This is an example to let you get the GameObject using collision (in the future, when tags are a thing, you can filter out game objects you dont want this to grab using those)

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1 Like

Basic Wait/Delay/RateLimiter. takes the current time and compares it to the stored time. if the current time is (In this example) .3 seconds later then the stored time, it happens, if not, nothing happens

Thank you TCL for help on this!

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2 Likes