This is a bit hard to describe, but: I’m making a world with two lights, a point light and a directional light. They are set to illuminate surfaces and cast shadows. In editor, everything looks fine and works the way that it should – but inside VRChat, for any surface, each light will either cast shadows OR brighten the surface, but never both… and it changes every time I make a tiny tweak, including just changing the color of the light??
I’ve tried this purely in realtime mode, and in mixed mode, and it doesn’t make a difference. Does anyone have any guesses about what could be causing this?