I’ve put together what is essentially a Fat Man nuke launcher but instead of a nuke, I want it to fire a player.
I’ve tried accelerating the player then disabling the station, but they don’t seem to inherit the velocity and instead drop out of the seat onto the ground.
Would a rigidbody-based system be my only choice? I couldn’t seem to reset it to its starting position to ready it for the next launch. Plus, it seemed glued to the launcher while it was falling instead of being world-based.