Collecting all my tips & gotchas for Unity and VRCSDK, in no particular order, and with no shame for how nub they sound.
Will try to use lots of keywords to make these searchable for others with the same issues. That’s kind of the whole point.
Collecting all my tips & gotchas for Unity and VRCSDK, in no particular order, and with no shame for how nub they sound.
Will try to use lots of keywords to make these searchable for others with the same issues. That’s kind of the whole point.
Today I learned that Skybox textures should be imported with Wrap Mode “Clamp” to avoid artifacts along the edges of the cube.
Here’s one I learned today… A canvas on the Layer ‘UI’ won’t properly activate the selection beam. It needs to be on ‘Default’ to work.