# Images, fonts, and texture aren’t loading on iOS mobile

**URL:** <https://ask.vrchat.com/t/images-fonts-and-texture-aren-t-loading-on-ios-mobile/49174>\
**Category:** Uncategorized\
**Tags:** world, video-players, bug, vrchat\
**Created:** [October 26, 2026, 7:59pm UTC](https://ask.vrchat.com/t/images-fonts-and-texture-aren-t-loading-on-ios-mobile/49174 "2026-10-26T19:59:23Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Kymowo](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/kymowo/32/31266_2.png) [@Kymowo](https://ask.vrchat.com/u/Kymowo)\
**Post date:** [October 26, 2026, 7:59pm UTC](https://ask.vrchat.com/t/images-fonts-and-texture-aren-t-loading-on-ios-mobile/49174/1 "2026-10-26T19:59:23Z")

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In some cases like big games (e.g. Massive Medal Pusher), it tend to not load properly. (_Clear throat in doof_) and when I say not load properly, I MEAN NOT FUNCTIONLY PROPERLY.

Images and fonts that are high quality cannot display.

Script cannot run like video player.

Textures simply won’t load due to high resolution.

Mobile tend to be lack of fixing bugs on mobile, etc. in case we want update of how it looks. I’m kinda curious why iOS mobile because the RAM and CPU aren’t simply used to load many of it. So if this reaches to the team. Fix this issue rq

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**Author:** ![WubTheCaptain](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/wubthecaptain/32/43797_2.png) [@WubTheCaptain](https://ask.vrchat.com/u/WubTheCaptain)\
**Post date:** [October 26, 2026, 8:56pm UTC](https://ask.vrchat.com/t/images-fonts-and-texture-aren-t-loading-on-ios-mobile/49174/2 "2026-10-26T20:56:02Z")

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Hi, you may have run into a bug. You can submit a new bug report in-client or at VRChat Feedback.

> **[iOS | VRChat](https://feedback.vrchat.com/ios-mobile-beta)**
>
> \- No off-topic posts- Don't report more than 1 issue at once- For isolated issues or customer support visit help.vrchat.com - Thanks for your bug report!

For an effective bug report, use a bug reporting template:

> **[I found a bug/I want to report a bug](https://help.vrchat.com/hc/en-us/articles/360062658413-I-found-a-bug-I-want-to-report-a-bug)**
>
> VRChat is a big app, and bugs make their way in all the time! If you find a bug in VRChat, first ensure that it is actually a bug. Bugs typically match these conditions:
> 
> 
> Are reproducible (you can...

Please also include a screenshot or a video of the issue, your device details (model) and operating system version.

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**Author:** ![Mrlaura](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/mrlaura/32/48864_2.png) [@Mrlaura](https://ask.vrchat.com/u/Mrlaura)\
**Post date:** [October 27, 2026, 7:56am UTC](https://ask.vrchat.com/t/images-fonts-and-texture-aren-t-loading-on-ios-mobile/49174/3 "2026-10-27T07:56:07Z")

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I wonder if some of these issues are coming from how the worlds handle assets on mobile, rather than just the iPhone running out of memory.

If the same world loads fine on PC but certain fonts or textures disappear on iOS, it might be worth checking whether those assets use formats or settings that the mobile build doesn’t support properly.

One useful test would be trying a much simpler world with the same font or texture. If it works there but breaks in a larger world, that would point more toward resource usage. If it fails in both, compatibility seems more likely.

The video player issue might be separate though. I wouldn’t assume all three problems have the same cause.

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**Author:** ![docteh](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/docteh/32/12171_2.png) [@docteh](https://ask.vrchat.com/u/docteh)\
**Post date:** [October 27, 2026, 7:45pm UTC](https://ask.vrchat.com/t/images-fonts-and-texture-aren-t-loading-on-ios-mobile/49174/4 "2026-10-27T19:45:59Z")

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Please include a picture of this problem in action, ideally on the bug report, but I just want to see the problem.

I hear about the iOS vrchat so rarely it’s like a supernatural existence. I wonder if the world you went to is a conversion of the android version, or of it’s a native iOS version. But I should go and check that myself. I figure if the portal or world info shows iOS support its a proper build, otherwise the issue may be with loading android content.

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**Author:** ![WubTheCaptain](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/wubthecaptain/32/43797_2.png) [@WubTheCaptain](https://ask.vrchat.com/u/WubTheCaptain)\
**Post date:** [October 27, 2026, 8:11pm UTC](https://ask.vrchat.com/t/images-fonts-and-texture-aren-t-loading-on-ios-mobile/49174/5 "2026-10-27T20:11:03Z")

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Massive Medal Pusher does not have a native iOS build, the Android version will be loaded.

> **[Massive Medal Pusher ⁄ クソでっけぇプッシャーゲーム by りくち\_](https://vrchat.com/home/world/wrld_1af53798-92a3-4c3f-99ae-a7c42ec6084d/info)**
>
> 【ENG ⁄ JP】【Ver․5․5․4】 SO MASSIVEǃǃǃǃ Massive local medals - global leaderboards ＆ instance-wide features awaitǃ でっけえ！！！！ メダルは負荷を考慮して非同期です。。
