I want "onplayercollisionStay" trigger not active for everyone for show the object

The button works for me to appear when I enter and disappear the object when I leave the trigger, but it is activated for everyone, I need it to only look active for the person who activated it (I think it has to do with localplayer but I don’t know where it is put) .

Could you give me an example with an image of udon sdk3?

I saw someone fix it but I didn’t understand their explanation here: