I need some help with collider triggers

Hello everyone, iv’e been working on some kind of dialogue system, it is very basic. So one of the things i want to do its to make the dialogue box shows up when the local player enters the box trigger. And it does work when i test it on the unity editor.

The problem here is when i upload the world to test, but i doesnt work, it means the dialogue box wont show in game.

This is my current set up:

The object with the collider trigger:
Tag: Untagged, Layer: Default

And finally here’s my dialogue udon graph:

I think its a layer issue but i got nothing after playing with layers.

Any help will be useful, thank’s in advance.

The player’s collision events were changed a bit ago, there are now dedicated nodes for detecting player collisions.