Hi, so I’ve been trying to create a keyboard system in vrchat using udon, and I am pretty much done with everything, except I hit an annoying wall. as noted from:
synced objects can be set by other than the master by using .SetOwner.
However, I am not exactly sure what would the object be to make others sync the string.
I tried setting the object to the whole keyaboard gameobject, and I tried setting it to the gameobject of the UItext that has the string, but neither worked.
I am wondering if someone knows how to make it work
Thanks in advance
part of the answer from @stackoverflow