So, I’m just curious about something. Is there a way to toggle on or off objects that are connected to an avatar? Is there like specific code I need to use, or is it possibly something that hasn’t been done before?
Create two animations that sets the gameObject’s isActive to true and false, add them onto a layer in your FX controller, and create a toggle in your expression menu for a parameter the transitions between your animations look at.
See this video tutorial: https://www.youtube.com/watch?v=ROp4GHBj1N8