I’ve been trying to make a vehicle (a boat preferably) move in my VRC world using Udon Graph.
I can’t use Udon Sharp because I have some massive errors with it so I don’t trust it.
Udon Graph on the other hand, doesn’t really have enough tutorials or direction. For example, in my graph I want an object/gameObject variable to follow the player but there is no node to set the transform or vector3 of the object.
Does anyone have any ideas or ways to make this work?
There are good rocket tutorials, however, they require the object to be a rigid body and a pickup which just turns the whole object to a gun.