I’m new to world creating, and I’m trying to test the waters. However, I can’t seem to figure out how to loop an animation on an object in my scene. I’ve got my graph as get variable -> animator get bool -> op unary negation -> animator set bool. I used it as a base because I’m not really sure what I’m doing yet. The animation will play once, and then stop. I’m not sure how to get it to loop. If anybody has any advice or a better way of doing this, that would be wonderful. Thanks!
Animation is done in either the animator clip or the animator controller. you need to either checkmark the “loop time” in animator clip or you make a transition that references it’self in the animation controller window.