How can I change one object’s texture to one of many, each controlled by a different object?
I want to make this eventually:
A row of planes, each one’s texture changed to one of 121 textures, each corresponding to a different smaller image button (plane with click behavior).
So I guess the most basic questions would be:
- how do I change an object’s texture by clicking a plane
- how can I do this to the same target object by selecting different plane buttons