Group Teleportation

Currently looking for a way to teleport all players in a lobby to a single location (of a game object) when a master button is pressed / interacted with. I haven’t had issued with local teleportation, but struggling to find the correct node for this, or network event?

Any help would be greatly appreciated, thanks!

Wasn’t sure if you meant a button that only the world Master could press or just a button that did the thing.

Instead of just doing the teleport in the On Interact, you would use a SendCustomNetworkEvent that points to a Custom Event to make everyone run the Custom Event!

This would be one that anyone could press, just make the variable public so you can drag & drop the destination into the Inspector window:

This would be a world Master ONLY button: