Hi! This is my first time creating a world and I was following a tutorial about adding HQ and LQ mirrors ( High-Quality/Low-Quality Mirrors for VRChat Worlds! SDK3, Udon | Unity Tutorial - YouTube. The first thing I tried to do was creating a LQ mirror. So I tried to find “player” in the reflect layers but it wasn’t there. How can I fix this?!
When you first create a new project, you don’t have the required VRChat layers set up. To fix this, you just need to add a scene descriptor script to a gameobject in your world scene, and then open your SDK. You will then see a prompt which when clicked will add the missing layers. After you do that, the mirror will show the missing layers such as the player layer!
Thank you so much!! This helped alot!