This isn’t a question about Udon itself, per say, but more for the absolute beginners (like me!) who are trying to dip their feet into it.
So far, thanks to all the help that’s been given through the forums, I’ve been able to do a barebones avatar world. But that’s purely because other people have gone through and figured out the Udon graphs before me and I could just recreate them. I’ve read through the starting guides and watched the tutorial videos, but it feels like these are really geared towards people who have experience with this sort of system before. There’s loads of terminology that is just thrown out there, no slowing down for folks who might not understand it, and it gets pretty overwhelming.
I’m not asking for anyone to dumb anything down, I was just wondering if there was a good place to start learning if they want to have a better grasp on the system and all of it’s crazy bool-varying-get-on-up-object-game talk. I assume the answer is “learn to code” but is there a specific coding language we should be looking at? Any good place to start?