Draw calls and Polycount

Hello, I somehow can’t find any information on how many draw calls are the optimal or maximum for VRC PC like for instance by using a gtx 1060 6gb as a reference (500-2000max?) i dont plan to use fancy shaders yet so only pbr materials. Also how many polygons could I possibly put into my world 1 million or even more?. I don’t need exact numbers for that gpu more like an estimation. or what would be the optimum for pc minimum requrements?


I don’t think there are any posted limits for PC and the numbers tend to fluctuate wildly as different people have more powerful PCs. Some friends that I’m jealous of report 90FPS in a crowded Pug and others can barely run the Box.

This thread has some useful info on optimization: