When can we get max simultaneous audio sources uncapped from 3? Even 5 would be miraculous for versatility. But honestly, with having safety settings, reliable avatar volume setting, and earmuffs, limiting avatar audio should be mostly unnecessary, especially when it comes to breaking the volume (the ducking system is egregious).
It’s been a standard since like the 90s to have systems that manage audio priority, for sounds that are closer and louder to have higher priority and farther/quieter sounds to be the first to get culled, preventing buffer overflow. Hard limiting audio playback count it ridiculous.