# Developer Update - 15 December 2022

**URL:** <https://ask.vrchat.com/t/developer-update-15-december-2022/15518>\
**Category:** Dev Updates\
**Created:** [December 16, 2022, 1:33am UTC](https://ask.vrchat.com/t/developer-update-15-december-2022/15518 "2022-12-16T01:33:05Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Merlin](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/merlin/32/361_2.png) [@Merlin](https://ask.vrchat.com/u/Merlin)\
**Post date:** [December 16, 2022, 1:54am UTC](https://ask.vrchat.com/t/developer-update-15-december-2022/15518/5 "2022-12-16T01:54:38Z")

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It will be in between, generally faster than Udon, but generally slower than native Unity C#. There are some cases like if you’re doing particularly allocation-heavy operations that may approach Unity C# performance just based on the allocator differences though. But in general it will still be slower than native Unity C#.

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_[View the full topic](https://ask.vrchat.com/t/developer-update-15-december-2022/15518)._
