So i have made worlds before and nothing like this has ever happened. When the player spawns in the world, their character runs in place. If you jump in world it launches you into the distance literally forever. You cannot respawn as you’re moving and any form of slowing down will be reset to ultra fast motion again after a while. None of the movement adjustments have been altered, my spawn is not in or underground, and there are no clipping colliders. They spawn on a terrain plate with terrain collider. The water does not have colliders. Please send help.