Cancel Crouch/Prone with Udon

Is it possible to cancel crouch’s and prone’s for desktop users? I need to keep their viewpoint in the same location, and I’ve already immobilized them and set jump height to zero, but crouching lowers the viewpoint. I’m doing something different for VR users, so I’m not worried about them, just need to cancel crouching for desktop. Perhaps there’s a way to do it by cancelling the animation in Udon?

Nope. Consider getting the tracking data for their headset or the bone position of their head and adjusting accordingly.

well you probably could put them in a station that they can’t exit, it would stop desktop from crouching, but that also turns off their collider and makes them not able to turn all the way around, so it’s something you could look in too but not sure how well it would work.