I am using terrain tools and trees and so on but with the vrcsdk. I would need to retouch it in Blender. Can I export it as OBJ or this is a Unity question not a VRCHAT question? I want to bring the OBJ back after and use it on VRCHAT later of course.
It’s a Unity question,
since it involves exporting the terrain from your unity project to blender.
And the answer is:
It honestly depends what kind of terrain it is.
If it’s using the terrain system in unity itself, you’ll need a third party add-on to export it.
If it’s already made out of meshes, you can just export it as an fbx.
Try giving this a shot:
If you want to try the fbx approach. Unity has an FBX exporter, but it has to be added though the package manager. Instructions here:
I tried it already. Didn’t work for Blender. It was done for 3DsMax and Maya. Thank you very much.