I have a working Avatar and Creator Companion Project. When I create a new Creator Companion Project and import the same fbx and set everything to look like the working project, my Build test avatar takes the a far away point of view and I as I rotate it stays on the Avatar. I’ve tried everything all versions are latest and like I said The model does work in another project. The Viewport is set correctly on the new model. Just at a loss of what the difference could be. Also note, the non functional Avatar has arms straight down in the preview where as the the working one has a slight T shape. I’ve attached a pic of what I am seeing.