I reimport the SDK packages for a little update. But after I did that, I started to have a little issue with it.
I deleted the old VRChat files and imported the newer version, but I only saw ‘Reload SDK’. I reset the package to default, but that method no longer works.
The same goes for the Avatar SDK 3.0 because it shows the two same shaders. For example, I see ‘Bumped Diffuse’, but I’m seeing two of them. I imported the same version and I was expecting it to show only one different type of shaders, but it didn’t work anyway.
After I reimported the Avatar SDK 3.0, I am no longer able to adjust the Physbone capsule collider height.
Whenever I import UdonSharp and/or UVPens into my project, the World SDK breaks after I reopen the project. Or may have been something else that’s breaking it, but mainly UdonSharp is what breaks the World SDK.
I can’t add SimplePens to one of my worlds because you can only write up to 5 lines, which isn’t really useful for drawing or writing a sentence. Remember VRChat Home? Then you’ll remember the good pens and eraser being there. It just sickens me to see the good pens and an eraser replaced by the pens that aren’t really useful to use. New and old players aren’t gonna appreciate the “pens” at all.