I have a problem: I made an avatar with blendshapes for visemes and blinking. All of them are working great in Blender and Unity but in VRChat the avatar is only blinking, not talking.
I didn’t change anything in the avatar descriptor except the Lip Sync and Eye Look sections, both have the same mesh attached (I dragged and dropped it) and all faces are on the same atlased material.
I am using the latest SDK version (VRCSDK3-AVATAR-2021.08.11.15.16) and I have created all shape keys exactly the same way.
I hope someone can help me solve this