I just started converting one of my worlds to udon and I was thinking about adding some more features.
But for that to work I would need a way to get a unique id or something similar from a player so here are my questions.
1 .) I read in the forum that the playerId we can retrieve through the vrcPlayerApi is NOT unique and changes every now and then, is that correct?
2 .) Is there a way to create a player object inside unity to be able to test the player functions as well? Until now I tested stuff by using the left click event but I can’t seem to find a way to create a dummy player for testing purposes without publishing the map every time.
I really hope someone can help me with this.