Avatar descriptor not lining up with model in game

The model I used for the avatar always loads in facing left of where the game camera is actually looking

NOTE: the model is not a human/anime/furry model

The model I’m using is an A-10 Warthog, and to answer your million dollar question, yes I am going add the BRRRRT sound

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your avatar probably doesn’t have a proper forward axis, which will cause it to be rotated every time.

To fix it you’ll need to import it into your 3d tool of choice and rotate it to meet the proper position. Apply the transformation before exporting.

Thank you, that worked a treat :grin: :+1:. now all that’s left is adding sound effects then it will be good to go!