# Announcing the Avatar Marketplace!

**URL:** <https://ask.vrchat.com/t/announcing-the-avatar-marketplace/43554>\
**Category:** Official Notes\
**Created:** [May 14, 2025, 6:25pm UTC](https://ask.vrchat.com/t/announcing-the-avatar-marketplace/43554 "2025-05-14T18:25:17Z")\
**Posts on this page:** 1\
**Showing post:** 64

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**Author:** ![strasz](https://yyz1.discourse-cdn.com/vrchat/user_avatar/ask.vrchat.com/strasz/32/11817_2.png) [@strasz](https://ask.vrchat.com/u/strasz)\
**Post date:** [May 16, 2025, 7:18pm UTC](https://ask.vrchat.com/t/announcing-the-avatar-marketplace/43554/64 "2025-05-16T19:18:52Z")

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I want to shout out that we’re primarily answering questions in the [FAQ thread](https://ask.vrchat.com/t/avatar-marketplace-faq-for-sellers/43555). While it’s meant more for creators, a lot of the questions being asked in this thread are answered there. I’d prefer not to double up on things, so I’d strongly suggest checking out that thread if you have specific questions.

With that said, let me try to grab questions that have not been answered there…

> [@Purpzie](#):
>
> So not only are we prevented from including source files, but we can’t even tell people where to find them?

As a creator, you are free to link to your other stores or social media in your bio, or basically anywhere else.

As a frequent user of Booth, I’m not particularly sure I’ve ever seen someone link to another one of their stores in their description page?

> [@peacelight](#):
>
> As a game designer, this is a BIG NONO: You should never think about what’s best for the user without knowing your community before making this decision. 80- 90% of the community modifies their avatars to tailor their identity. Unless VRChat makes an Avatar Creator, this is a bad idea. Solution: Allow the user to import their bought avatar from the Avatar SDK to be modified only if the avatar creator allows it.  
> Other than that, everything on the FAQ seems okay.

This isn’t really a question, but I wanted to point out that your numbers aren’t correct!

It’s understandable that most users on these forums (or elsewhere on social media) are going to be more “hardcore” VRChat users who are familiar with Unity, Blender, etc., and who customize their own avatars.

This is not the case for all – or even most – users, however!

Candidly, if you make/customize your own avatars and have an affinity for Unity already, then this system isn’t for you out of the gate. Eventually, we’d like it to be for you, but that wasn’t our goal out of the gate.

> [@peacelight](#):
>
> I do have a question regarding the link to the Marketplace. Will there be an avatar pedestal that can be linked to your Avatar on Avatar Marketplace, events like Vket or Avatar Museum? So users can either try it on or buy it on the spot.

Not quite in the same way, but there will be something similar for world creators who happen to have avatars for sale.

> [@Pancake](#):
>
> Why not make a system where you can buy an avatar base from a creator, and then separately buy clothing for it from other people? Systems like VRCFury prove that doing this in a way that’s super simple for users and creators is doable, and has already been done.

We are considering offering support for selling components like clothing, accessories, swappable parts and textures in future iterations of the marketplace, but it will not be part of this first version.

We wanted to start with a simple approach to get Avatar Marketplace in your hands as soon as possible. Remember that many of the new buyers you’ll have access to on VRC are unfamiliar with external marketplaces that offer high customization, so don’t assume that a simple pre-built avatar won’t find an audience on VRC.

Avatars can also be customized if configured to do so via available functionality, including listing variants of the same avatar as separate products, or using toggles, as long as avatars adhere to performance requirements.

Which brings me to…

> [@Pancake](#):
>
> And now for the thing I’m most concerned about: **performance**.

Us too!

Right now, the large majority of avatars we’re accepting to be part of the marketplace are Poor or better. We are allowing in a few Very Poor avatars, but these are special exceptions that are riding the limit and are only accepted on a case-by-case basis.

> [@splitscream](#):
>
> How will gifting work, will creators be able to gift their avatars to users? Will creators be able give out redemption codes?

Gifting isn’t part of launch, but it’s a good idea!

> [@HgMd](#):
>
> my gripe is that they did not say any of it, they vaugley mentioned that the “old way of doing things” still exists but dont specificaly mention “public avitars will still exist”.

Public avatars will still exist!

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_[View the full topic](https://ask.vrchat.com/t/announcing-the-avatar-marketplace/43554)._
