Basically, I’m hoping to add colliders to some objects on my avatar so they interact with collisions from other sources (similar to how an avatars hands work, where they press against world collider boxes, or some fancy gun effects I’ve found where an “Energy Ball” gets fired and moves until it hits either a wall or a player). I figured I could just add box colliders to the objects, but that hasn’t worked, probably for a really obvious reason.
What would be the setup for something like this? Are there any bugs with colliders in certain setups? Is it even possible in the first place?
For reference, the objects in question are disabled by default and are enabled by gestures.